Adam Bari Programming Portfolio adambari.co.uk

Making games is my passion.

C++ Programmer ยท Game Developer ยท Computer Games Applications Development graduate, University of Abertay

For as long as I can remember video games have been a core part of my identity. Since starting a degree in programming at Abertay University in 2015, I have gone on to discover the joy of being a programmer and developer. I have years of experience as a gameplay programmer, working closely with clients and teams to deliver gameplay I'm proud to share with the world.

Projects & Work

KOMPETE
KOMPETE
All-in-one cross-platform multiplayer game โ€” Blitz Royale, Kart Race & Basketball. Lead gameplay programmer & designer. Unreal Engine 5.
King of the Drills
King of the Drills
Tactical turn-based strategy game built for Virtual Reality. Unreal Engine 4.
Moles: Bomb Squad
Moles: Bomb Squad
Networked competitive FPS built solo, on top of my procedural level generator. Unreal Engine 4.
Procedural Level Generator for Competitive Shooters
Procedural Level Generator for Competitive Shooters
BSc dissertation project โ€” procedurally generating balanced levels for competitive FPS. C++ & SFML.
Grizzly Nicked
Grizzly Nicked
Physics-based adventure puzzle game โ€” a weighty bear on the hunt for honey. Unreal Engine 4.
World Editor
World Editor
Game-engine world editor tooling โ€” mouse picking, transform widgets, terrain sculpting & painting. C++, MFC & SQL.
Cold Commander 1991
Cold Commander 1991
Aircraft management game made in a game jam for the Imperial War Museum. Unreal Engine 4.

Get In Touch

If you would like to learn more about my work or how we can collaborate, don't hesitate to get in touch.

hello@adambari.co.uk LinkedIn